Displaying Episode 31 - 38 of 38 in total of LINUX Unplugged with the tag “steam”.
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307: What's your NextCloud?
June 25th, 2019 | 1 hr 19 mins
32bit, arandr, collaboration, containers, data storage, docker, document editing, dropbox, file sync, glass disc, i386, i686, ia-32, jupiter broadcasting, lexicon, linux drama, linux journalism, linux podcast, linux unplugged, nextcloud, open source, open source alternatives, pim, raspberry pi, raspberry pi 4, raspberry pi desktop, snap packages, steam, ubuntu, ubuntu 19.10, x86
Go full self-hosted with our team’s tips, and we share our setups from simple to complex.
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296: Defining Desktop Linux
April 9th, 2019 | 1 hr 7 mins
archivebox, git, gpd pocket, grace hopper celebration, jupiter broadcasting, linux desktop, linux gaming, linux podcast, lutris, pengwin, proton, rebranding, snapcraft, steam, ubuntu mate, unplugged, visual studio code, vscode, wkhtmltopdf, wlinux, wsl
The way we’ve been thinking about Desktop Linux is all wrong. We start by defining Desktop Linux, and where it might be going in the future.
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283: The Premiere Shell
January 8th, 2019 | 1 hr 10 mins
adobe, apollo, bash, clear linux, creative cloud, dnf, ed, entroware, fedora, fedora 31, fish, fish shell, gaming on linux, gnu, jason evangelho, jupiter broadcasting, linux, linux 5.0, linux kernel, linux podcast, peter ammon, premiere, proton, rover tracker, shell, steam, unplugged, user tracking, windows phone, zsh
Joe joins Wes to discuss the state of Adobe's Creative Cloud on Linux and why the Fish shell might be your favorite new tool.
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281: 2019 Predictions
December 26th, 2018 | 59 mins 9 secs
active directory, antegros, apple, arch, arm, aws, azure, bachefs, chromebook, clear linux, dark mode, dell, digital ocean, fuchsia, gnome, jupiter broadcasting, linux podcast, microsoft, pipewire, proton, red hat, sap, steam, suse, unplugged, virtual desktops, zfs
We get serious and bring in a special referee to help us lock in our Linux predictions for 2019.
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278: Shell in a Handbasket
December 4th, 2018 | 1 hr 4 mins
32bit, amazon, android, beowulf cluster, blink, chrome, clear linux, cloud, clr-boot-manager, dell, edge, emulator, external graphics, game streaming, intel, ios, ish, jack, juju, laptop, linux, linux podcast, lxd, maas, microsoft, pulseaudio, raspberry pi, shell, sputnik, steam, steam link, systemd, theodore dubois, thunderbolt, thunderbolt dock, ubuntu, udev, unplugged, webkit, x86, xps13, xubuntu
We chat with a developer who's gotten Linux running on iOS devices, do a deep dive into Clear Linux, and discuss Xubuntu ending 32bit support.
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Episode 276: Very Long Term Support
November 20th, 2018 | 1 hr 9 mins
10 year support, 18.04, android, automation system, bolt, deepin, gaming on linux, linux, linux dock, linux kernel, linux podcast, lts, mainline, minitube, nvidia, prime, prime-select, remote desktop, settlers of catan, steam, steam link, thunderbolt, thunderbolt dock, ubuntu lts, ubuntu security podcast, unite-shell, unity, unplugged, valve, very long term support, webtty, x11, xpra, youtube-dl
Android and Ubuntu are working exceptionally hard to create longer support cycles. We’ll highlight the work that makes this possible, and what’s motivating these two different projects to strive for Very Long Term Support.
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Episode 273: International Hat Machines
October 30th, 2018 | 1 hr 43 mins
bsd, cockpit, dbxfs, dell, dell precision 5530, dropbox, fedora, fedora 29, flathub, flatpak, gaming on linux, ibm, linus, linux, linux podcast, linuxserver.io, meetbsd, modularity, nextcloud, open hardware, proton, protondb, red hat, rhel, samsung, samsung osg, steam, system76, thelio, thunderbolt, unplugged, zfs
We speculate about a future where IBM owns Red Hat, and review the latest Fedora 29 release that promises a new game changing feature.
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Episode 264: Proton, Electron for Games!
August 28th, 2018 | 1 hr 7 mins
codeweavers, fedora, gaming on linux, intel microcode, kde itinerary, libre application summit, linux podcast, lvfs, plasma, proton, realtek, steam, ubuntu touch, vulkan, wine
Steam Play rocks the Linux world as it promises new levels of compatibility with AAA Windows games. But the story of how Valve is doing it might be just as fascinating.